Check out the hardsurface modeling by Andreas Fougner Ezelius, who specializes in creating advanced vehicles and weapons for AAA titles like Battlefield 4, Battlefield 3, Mirror’s edge and Need For Speed: Hot Pursuit.. Here is his personal project on a custom Ducati Cafe Racer; have a look at the start of his thread on CGFeedback to see the nice progression of the bike. Andreas did the modelling in Maya and rendered in Corona renderer with 3ds Max.
My name is Andreas Fougner Ezelius and I am a professional 3D artist in the videogame industry since 2007. I am currently employed by Digital Illusions CE AB in Stockholm, Sweden as a 3D artist and I am specialized in creating advanced vehicles and weapons for AAA titles such as Battlefield 4, Battlefield 3, Mirror’s edge and Need For Speed: Hot Pursuit.
I am also freelancing as a visualiser on the side of my videogame job.
My biggest interests are CG graphics, cars, design in general and photography. I often try to merge these interests in my creations.
Here are my main skills:
3D modeling both High and Low poly
Texturing and post production work
If you want to acquire my skills or just say hello, please fill out this simple form! :)