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Sunday Flashback #33 | Clustr

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Sunday Flashback #33

Published:  April 06, 2014    Category:  General    Published by:  GriT  
This week's flashback is none other than the famous "Bingo" character and animation, which was the brainchild of Chris Landreth, a guy well known for doing fairly unusual animated shorts, to say the least... Anyway, "Bingo" was produced concurrently with the development of Maya 1.0. Word on the street was that this initiative was all kinds of crazy difficult and that it was never going to happen again (that A|W was going to develop software AND produce an animated short). While this was before my time, one only need to imagine the hours required to work on the creating assets, characters, blendshapes, animations, simulate particles, render and composite -- AND -- have computers for writing the tools (the point of "Bingo" was to use Maya out-of-the-box)...all the while using what was essentially unstable software. FUN TIMES FOR SURE! Well, as you can see, all of Landreth's films since that time have been made using student-labour and Toronto studios! Have a look at the press release on "Bingo" below :)

Check it out in our Ramblings section!

Source:  Clustr      Share:    Views: 1272

   

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