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Qubicle 2.0 : the Swiss Army Knife of Voxel Tools | Clustr

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Qubicle 2.0 : the Swiss Army Knife of Voxel Tools

Published:  September 17, 2014    Category:  2D Graphics, 3D Graphics, Games, Software    Published by:  GriT  
Qubicle is a professional voxel editor that combines powerful tools with an incredibly user-friendly interface. Qubicle enables you to create models for your game in an easy and very fast way. Qubicle's integrated mesh optimizer exports fast low poly models that you can use in game development engines like Unity or Unreal.

New Features in Qubicle 2.0

Tools

  • Resize objects' workarea with the Resize Tool
  • Cut a matrix into two matrices with the Split Tool
  • Extrude a 2d area with the Extrude Tool
  • Draw a box of voxels with the Box Tool
  • Select a 3d area of voxels with the Box Select Tool
  • Freehand drawing in all modes and across multiple objects
  • Tool options alter the behaviour of tools (e.g. "contiguous" ans "threshold" 1 for the magic wand)
  • The new 2D Auto Mode automatically picks a slice to draw on, thus enabling you to draw in empty space
  • Mouse over object/voxel highlighting

Import / Export

  • Improved open/save pipeline enables you to work directly on supported file-types without using import/export
  • Export Pivots enable you to set the pivots of exported meshes directly in Qubicle
  • Integrated Mesh Optimization (formerly know as Qubicle Unite) now creates manifold and non-manifold meshes 1 and supports texture sharing
  • Export as Collada .dae 1
  • Export as STL for 3D printing. Supports monochrome and color encoding. 1
  • Improved OBJ export 1

Modifier

  • New color modifier Sepia, Color Overlay, Posterize, Invert
  • Context sensitive smart actions take into account from which angle you are looking at the scene or which object is highlighted and alter their behaviour accordingly. Sounds complicated, feels perfectly intuitive.
  • Safe attach resizes a matrix automatically if detached voxels don't fit into the workarea
  • Boolean operations Union, Subtract and Difference. Union - formerly known as Combine - can now combine multiple objects in one step
  • The object type Compound can group mulitple matrices (and Compounds) into a single object, thus enabling object hierachy
  • Align and Distribute objects

Miscellaneous

  • Locking helps you to protect finalized objects from modification
  • Customizable Quick Access Bar with 12 assignable slots for all kinds of actions
  • Right-click tool wheel with 5 custumizable slots for quick tool selection + quick access to the 3 edit modes
  • Custom keyboard shortcut assignment. Easily assignable via the mainmenu
  • New proprietary QBCL file format which stores a preview thumbnail and optional meta information like description or keywords
  • Import Adobe Swatch Exchange to easily transfer your swatch map from Photoshop to Qubicle

1 Feature still in development


Minddesk Qubicle pre-orders here!

Source:  Minddesk      Share:    Views: 1271

 
   

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