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NOX 0.41 Released | Clustr

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NOX 0.41 Released

Published:  January 28, 2014    Category:  3D Graphics, Rendering, Software    Published by:  GriT  
NOX is a free stand-alone, physically-accurate state-of-an-art renderer. Its engine is based on unbiased methods. Global illumination is evaluated using Path Tracing or Bidirectional Path Tracing. Light behavior is based on laws of physics, however some simplifications occur. Many post-production actions can be done in NOX internally, so no additional software is necessary. NOX works with scenes created and imported from 3ds Max, Blender and Cinema4D.

DOWNLOAD NOX 4.1


Changes: added MaxScript that converts V-Ray scenes, better handling of user files, fixed luminance curve, bugfixing.

Changes:

  • local saved files moved to user profile folder - now it is safe to install NOX in your "Program Files" folder. To view user folder open Help menu and select User Profile
  • added maxscript file that converts Vray scene to Nox scene
  • luminance curve fixed to work in linear color space

Maxscript that converts V-Ray scene to NOX is located in your NOX installation folder, in subfolder "maxscript". To run converter simply drag script file VrayToNox.ms on 3ds Max window.

What is converted:

  • materials: VRayMtl, VrayLightMtl, StandardMaterial
  • lights: VRayLight (Sphere and Plane), VRayIES, Omnilight - geometry for NOX emitters is created
  • portal from VRayLight
  • VRaySun

Converted objects will probably need to be tweaked in NOX.

All other kind of objects have to be converted by user.

Important: After this update *.max scenes with NOX objects made with previous NOX installations may not load properly in 3ds Max. Merging scene can help.

Source:  Evermotion      Share:    Views: 710

   

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