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Maya 2014 SP4 & Maya 2014 Extension SP2 | Clustr

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Maya 2014 SP4 & Maya 2014 Extension SP2

Published:  February 12, 2014    Category:  3D Graphics, Software    Published by:  GriT  
Autodesk Maya 2014 Service Pack 4 includes several important fixes that pertain to rendering, scripting, animation, XGen, nHair, file referencing and more. Download links and full list of fixes after the break.

Maya 2014 Extension Service Pack 2 Download
(login to Autodesk Subscription Center)

Maya 2014 Service Pack 4 Downloads

Autodesk Maya 2014sp4 dlm.sfx (exe - 2136247Kb)
Autodesk Maya 2014sp4 English Japanese SimplifiedChinese MAC OSX (dmg - 1322795Kb)
Autodesk Maya 2014sp4 English Linux 64bit (gz - 836081Kb)


This document describes known limitations, issues and fixes in this release. It is strongly recommended that you read this document before you install this release. For reference, you should save this readme to your hard drive or print a copy.

Important notes:

• This service pack is a full product installation on all operating systems. Uninstall your existing Maya application before installing this release.
• This service pack includes all of the fixes from releases that preceded it. Therefore, you do not need to download and install all of the releases in addition to this service pack. For information on previous releases, see: www.autodesk.com/maya-releasenotes.

Additional Resources

For complete instructions about uninstalling and installing this product see: Maya Installation Help
To learn about new features in this release see: What's New in Maya
For complete documentation and resources, see: www.autodesk.com/maya-docs
For certified hardware, see: www.autodesk.com/maya-hardware
For more Maya Support, see: www.autodesk.com/maya-support

What's Fixed

The following list contains bug numbers and corresponding descriptions for issues fixed in this release.

Bug Number Summary Component/s
MAYA-22492  Play every frame, maximum real-time inaccurate when looping Animation General
MAYA-27405  Triggering evaluation on one shape in a blendShape triggers them all (performance improvement) Animation General
MAYA-27808  Fixed issue with Autokey mode and Undo in Channel Box (sliders) Animation General
MAYA-29214  Correct performance of buffer curves when modifying selection with new optionVar Animation General
MAYA-29407  Only the first blendShape works Animation General
MAYA-29420  Sequencer playback stutters when in real time mode Animation General
MAYA-29710  Paint blendShape weights tool disconnects second target shape on object Animation General
MAYA-30956  Euler filter doesn't work with layers Animation General
MAYA-31773  AnimLayers: Can't copy/paste keys for boolean and enum attributes Animation General
MAYA-33681  Setting attributes with autokey enabled requires two undos to remove the key Animation General
MAYA-33805  HIK rigs don't have BPKGs on the FK nodes Animation General
MAYA-34285  Maya HIK scaling baked curves in Graph Editor causes crash Animation General
MAYA-30258  Improper call to kAfterNew message where it appears at startup API
MAYA-30581   Obj export with file node connected to lambert breaks on import (manual editing required to correct) Data Transfer
MAYA-33917 Using DirectConnect from command line raises license issue  DirectConnect
MAYA-28616  Fixed issues with epxorting construction history on selected nodes File I/O
MAYA-23602  Unable to remove references from Outliner context menu (previously resolved by browsing to the file) File Referencing
MAYA-26142  QtOpenGL issue where the viewport conforms to the QtWindow size Foundation
MAYA-30003  MEL memory read error causes crash Foundation
MAYA-14397  Fixed memory issues with unassigned return values MEL
MAYA-13111  Fixed crash with mayabase.dll and ramp shader mental ray
MAYA-31064  ImagePlane casts shadows when rendered in mental ray mental ray
MAYA-29629  Single frame performance lag in solve nHair
MAYA-13670  HLSL Shader plugin failed to find shader that is in folder with scene file Rendering
MAYA-24366 Fixed crash with Delete Edge Tool (polyengine/ TpolyGeom getVertex) Rendering
MAYA-29829  Draw issue with face normals on inverted faces Rendering
MAYA-30176  PSD layers drop-down menu does not with with DX11 shader Rendering
MAYA-30304  Update problem in Viewport 2.0 with shader assignment to unconnected faces in component mode on a poly object Rendering
MAYA-30966  Fixed issue with Viewport 2.0 and Undo workflows that caused displays to be out of sync Rendering
MAYA-31059  Fixed performance issues with Interactive Sequence caching option in File node Rendering
MAYA-29623  Deleting scene assemblies connected to undeletable nodes allows undeletable nodes to be deleted Scene Assembly
MAYA-29321  Fix listAttr to work when a node has greater than 2^15 attributes Scripting
MAYA-31350  Fix renameAttr and Save As functionality for nodes with greater than 2^15 attributes Scripting
MAYA-33012  Baked noise infinite loop fix XGen
MAYA-33013  Animated influence curve fix XGen

 

Limitations

The following are known limitations in this release.
Viewport 2.0 ‘graphics hardware does not have sufficient memory’ error (MAYA-34609)

When using the Mac OS X platform, if you encounter a warning in Viewport 2.0 that your graphics hardware does not have sufficient memory, you can workaround this issue by setting the environment variable MAYA_OGS_GPU_MEMORY_LIMIT to the amount of graphics card memory (in MB) that you have available.

For example, if your graphics card has 6GB of memory, set this environment variable to 6144.

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