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Blender 2.73 RC | Clustr

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Blender 2.73 RC

Published:  January 02, 2015    Category:  3D Graphics, Software    Published by:  GriT  
The first release candidate for 2.73 is available now. Check the release notes. Aside of improvements in many areas (and 2D/3d vector animation!) a lot of work was done on stabilizing and fixing.

The Blender Foundation and online developer community is proud to present Blender 2.73!

Work in progress release notes for Blender 2.73.
List of missing notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/missing

Download the 2.73 Release Candidate



Cycles Rendering

Volume Rendering:

  • Rendering with cameras inside volume meshes is now supported
  • Cubic voxels interpolation is a new option helping to avoid artifacts on low resolution smoke simulations
  • Faster rendering of homogeneous volumes
  • Support for GeForce 9xx GPUs
  • Improved rendering with area lights
  • Viewport specularity for the viewport is now also implemented for Cycles

And more!



User Interface

  • A new fullscreen mode without any buttons or other "annoying" elements to improve the UI
  • The 3D View got an option to display the world background right from the viewport

Pie Menus:

  • Confirm Threshold to confirm a pie menu without releasing the original key
  • Nested Pie Menus (a Pie Menu within a Pie Menu) are now supported
     

Chinese and Japanese complex character input:

  • General support for Input Method Editors (IMEs) has been added
  • Only supported for text buttons for now
  • Only supported on Windows and Linux for now
  • Supported is Sougou (Chinese), Bing (Chinese), QQ (Chinese) and Microsoft integrated (Japanese)
  • And now guess why we have a Chinese Splash! ;)

And more!
 


Modeling

Knife-tool:

  • Cuts can now be created using free-hand drawing
  • Cut-loops can now be closed by double click


Selection:

  • A new selection method "Select Similar Regions" was added
  • You can now skip adjacent faces while using the select more/less function

And more!


Sculpting/Painting

Texture Painting:

  • The Add Simple Uvs operator for texture painting now uses a simpler unwrap method for better quick UV layouts
  • Face-mask edges are now hidden to give proper visual feedback while working with masks

Brushes

  • Changing brush size, detail size and strength can now be done using numeric keyboard input
  • Brush strength can now also be changed for Grab and Snake Hook brushes
     

Sequencer
A Backdrop similar to Compositor is now implemented for the Sequencer as well

Strips:

  • Strips can now be snapped to other strip's start- and endpoints
  • A new slip Tool allows moving content within the strip itself

And more!


Freestyle NPR Rendering

  • Freestyle got a new SVG exporter, implemented as an add-on
  • View maps can now be cached
  • More options for chain selection and chain sorting were added

Animation

  • Grease Pencil (which got a major update):
  • It is now possible to edit and animate strokes (!!!)
  • New draw styles were added, e.g. filled stroke interiors, volumetric strokes, ...
  • The Grease Pencil's user interface (which is now completely defined via Python) has gotten a general overhaul
  • Two quick access pie menus were added

Graph Editor

  • Revised the set of operators for showing/hiding curves from the keyframe area
  • Circle selection for Curves was added

And more!


Import/Export

Collada Importer:

  • Blenders bone concept can now be converted to the Collada one's
  • Importing riggs previousely caused porblems with leaf bones (end bone of a bone chain) so a fix was created for that
  • Blender's bone connection system is now compatible to the one from Collada (which isn't aware of connected/unconnected bones)
     

Add-ons

  • The FBX Add-on now uses some advanced handling/tweaking options for importing and exporting armatures

To Add-on developers: Some changes were made to the Python API, make sure to check them out and update your Add-ons if necessary!
 


More Features

There are a lot more features that are new in Blender 2.73, so make sure to check them out!
 


Feature Videos

look at many of the above features in the Blender Developer Sneak Peeks - a video podcast series that showcases important milestones in the development of every Blender release.


Bug Fixes

As for every Blender release, hundreds of bugs were fixed, thanks to the hardworking Blender developers.

Source:  Blender.org      Share:    Views: 1659

   

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