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SOLID ANGLE, maker of Arnold, the industry leading global illumination ray tracer, and MAXON, leading developer of professional 3D software solutions for modeling, painting, animation and rendering, will unveil Arnold for Cinema 4D (C4DtoA) at SIGGRAPH. After several years of independent development, the Arnold for Cinema plugin is now officially within the Solid Angle stable and will debut on the MAXON booth (#1422) on August 12th, at 9:30. This bridge between the two applications will allow Cinema 4D artists direct access to the advanced rendering capabilities of Arnold.
A new update to V-Ray 3.0 for Maya Beta is now available. You may now define render regions using an object selection or image mask using the Render Mask feature. If you’re participating in the public beta, be sure to download this latest version.
OTOY Inc. has announced the availability of OctaneRender™ 2, the latest version of the company’s sophisticated real-time rendering software boasting more than a dozen new features. These new features include displacement mapping, OpenSubDiv surfaces integration, object motion blur, rounded edges, improved sky rendering and lots more.
AfR v2.7.0.Beta2 has been released and is available in the Customer Area. Besides some other minor fixes, loads of pre-v2.7.0 materials has been fixed, and the map/texture preview thumbnails works like in Af3 and Asa now.
The new and improved OctaneRender™ Standalone v2.0 is now available for all platforms. With exciting new features such as Displacement Mapping, Support for Hair and Fur primitives and Object Motion Blur, users can create even more fantastic animation and scenery.
RandomControl is proud to announce the release of Arion for 3ds Max v2.7.0. This new version brings to the professionals of animation and VFX a set of powerful tools, and unprecedented rendering quality and performance inside 3ds Max. Much improved displacement, incredibly fast motion blur, new render passes (called AOVs), LightMixer inside 3ds Max, multi-layered EXR output, Metropolis Sampling, Support for CUDA 6.0 and 3ds Max 2015, faster rendering... are only some examples of the hundreds of improvements since version v2.0.3.