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Check out these massive spaceship designs done by concept designer Mike Hill. They are big, modular ships that are over a KM long, created for Edge Case Games. You can see more work by Mike at heavyunitdesign.com or karakter.de, where Mike is co-founder and art director at Karakter Design Studio, based out of Berlin.
After 10 months of hard work in fixing dev issues and sorting out website hell, Godot is back and has put out their first stable release. Lots of good stuff going on with community contributions, lively discussions on forums/IRC/FB, and documentation/demos/tutorials are now out there for users and soon a public wiki as well. We are happy these guys are back, because not only is Godot opensource, but it's just a bunch of guys (2) and the participation from the community that is making this happen... which is most of the time not an ongoing, easy thing to maintain.
The Unity 4.6 release contains a new UI system and includes x86 support for Android (you can now select FAT, x86 or ARMv7 as a build target). This will allow you to export for x86 Android devices, like the new Nexus player from Google. You can find out more details about what is included in Unity 4.6 on the Release Notes page after the break.
Marmoset Toolbag™ is a full-featured, real-time material editor and renderer bundled in a tidy package. Toolbag provides 3D artists a powerful and efficient workflow, bringing exemplary rendering quality to every stage of the 3D art pipeline.
Last week, the big news came down that the second co-founder (only 1 remains now) of Unity Technologies has stepped down, to be replaced by former EA CEO John Riccitiello. As the high-collar styled public head of Unity, the news of Helgason leaving his position of CEO was definitely a surprise. One has to wonder if the fact that Unity Technologies being owned by Chinese investors has anything to do with this recent move. Time will tell where this change will lead - and maybe it wouldn't be so ridiculous that Unity is sold to EA and perhaps eventually bought by none other than the great Satan Autodesk. Side note, it's strange that Ubisoft Toronto Managing Director Jade Raymond also stepped down to "pursue other opportunities" which sounds more like euphemism for "I got told to leave but am receiving a fatass package that is sweet enough to last me a few years before I need to find a job". Hmmmmmm...
Unity Technologies created a benchmark utility to test Unity performance in your browser in WebGL. Unity Benchmarks, is a suite of benchmark tests written in Unity. The benchmarks stress different areas of the engine and produce easily-comparable numbers on performance.