|About Clustr||Help||My Cart:||October 23, 2017|
In order to post any news you must be logged in!
Solidsmack.com has reported the end of 123D Catch, 123D Design and 123D Make, based on a post from the official Autodesk 123D blog: "If you have been using the web based versions of the 123D apps that run in your browser, you probably noticed that they have gone bonkers. We’re well aware and have been anticipating the need to shut them down as the plugin support that allows them to run within the browser is no longer supported. So, today, we are sad to see our trusty web based apps go, they were a trusty platoon while they were here!"
Dave Guertin and Greg Baldwin have released an all new CreatureBox.com, which now supports viewing on mobile devices (in addition to your standard desktop). They've also started up a (free) weekly web comics called Making Friends, and have additionally put out a book featuring their traditional artwork entitled SHRED. Check it out!
Skimlab is a free virtual modeler and sculptor, and works with real 3D in the browser without any installation or plugins. The method of creating shapes looks very similar to that of Pixologic's ZSpheres. After you create your shape, you can export it into .obj to do further work in the 3D app of your choice or put it up on Sketchfab. You are also able to send it off for 3D printing in a one-button click. Check out the video after the break to see Skimlab in action!
French programmer Stéphane Ginier has released SculptGL, a tiny sculpting application that is powered by WebGL. It features dynamic subdivision, decimation, uniformisation and adaptive sculpting. In addition, SculptGL also offers different shaders for surface preview and evaluation. Don't expect a full-on sculpting application, but for something that runs in a browser...it's pretty good!
The guys over at p3d.in have been busy and have added some nice functionalities to their plugin-free free web 3D model viewer (yes you read free twice). Now you can display multiple materials on your 3D model, tweak said materials right in the p3d.in web interface, throw on new shaders using ShadeSpheres, display bump maps and more. p3d have named this update Jupiter, in case you were wondering...
Following the announcement of the next generation of Adobe apps moving to the Creative Cloud, Adobe has quietly killed off development of Fireworks. Fireworks is one of the best secretly useful software for web development that nobody really talks about. Sadly, it's now getting attention for the wrong reason. Adobe will continue to sell Fireworks CS6, and move it to the Creative Cloud...but without development, it will just mean a slow death of a product for those who wish to continue using it. Official Adobe word on this after the break.