That's right - Transformers director Michael Bay wants to turn Industrial Designer/Concept Artist Daniel Simon's concept book "Cosmic Motors" into a film. We would be happy just to experience all of those cool concept designs as VR walk-a-arounds in a 1:1 ratio...In any case, we're excited and happy for Daniel Simon (knew him before Cosmic Motors was released into the wild) - he has come a very long way since, working on Prometheus, Oblivion, TRON and many others.
MAXON has announced the immediate availability of Cinema 4D Release 16 (R16), the next generation release of the company’s industry-leading 3D software. In addition to countless workflow enhancements, Cinema 4D R16 delivers powerful new features including a modeling PolyPen ‘super-tool’, a Motion Tracker for easily integrating 3D content within live footage and a Reflectance material channel for multi-layered reflections and specularity.
"Slice of Life" is a series of illustrations created by CG Artist Rahul Parihar, who is based out of Jaipur, India. Rahul used Blender 2.71 and Arbaro, a tree generation for povray that exports in Povray, DXF or Wavefront .OBJ files. One of the images also features the 'Were-Rabbit' model, which was created by Albin and obtained via BlendSwap.
The Inkscape team is looking for a cool image to use for the About Screen image, for Inkscape v0.91 which is coming out soon. They're holding a contest, with an October 1 2014 deadline. Head on over to DeviantArt to see rules and additional info.
The title on the Wacom Community blog entry reads, "September 4: Wacom Makes Your iPad Awesome(er)". There are also 3 really horrendously lame videos that are supposed to give us clues as to what this new hardware will be, but what we took away from it all was that they are likely using the same agency that created these really bad Autodesk videos (1,2,3) and that their office is very sad looking (only because we expected exposed bricks/wooden floors). Pretty sure that wasn't their point... UPDATE// Wacom has announced the Intuos Creative Stylus.. guess the sausage finger was the mega hint.
We are finally back online after being MIA for a month. A lot of stuff has happened in August and here is a summary of it, so let's begin with the biggest one! I think that the most highly anticipated moment of the year so far, was the announcement of ZBrush 4R7. Everyone had their fingers crossed for 64-bit version and Pixologic definitely delivered and then some! The addition of polygon modeling was a bit of a surprise and while we see it as a nice functional upgrade, "regular" polygon modeling as we know it will still continue to be used. But of course, there will be people who will now have everything that they need in 4R7 -- modeling/sculpting/rendering (thanks to the Keyshot bridge) all in one.