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Okay - so probably this isn't really considered useful news for most people who work with graphic applications on a workstation/laptop setup. BUT just to stay with the times and what's new, from time to time, there will be news of this sort that will help to keep you informed of what's happening (in terms of what software developers are up to, and also the trend of where mass consumerism+software applications is concerned). For almost $10, Adobe is making an appeal to the class of people who are happy to make small tweaks to images using their fingers, with a limited selection of tools and upload said images online - all through the 'convenience' of your iPad or Android tablet. That said -- GIMP is free and those guys who are working on it should put out an app. Read on for app info and specs.
Yves José Malgorn is a creative freelance graphic illustrator based in France, specializing in logos, illustrations, graphic designs, character designs, flyers, posters, album covers,…
Check out these pixel art illustrations by Ryan Andrews! He's starting out with some of the main guys, and working his way out to do the entire Star Wars character list. While you're on his blog, don't miss out on seeing Ryan's amazing comic illustrations - very nice style.
Beautiful renders by Flavio Della Tommasa (Magog), of the Hasselblad 500, which were created with Softimage2011.5, Octane Render, and Photoshop.
While these aren't new feature tools, this sneak peak video shows some useful additions to working in Photoshop. For sure, the option to transfer presets to other computers or when upgrading, and what Adobe refers to as "JDI" (just do it <-- pretty sure Nike isn't going to be thrilled to see that) customer requests which will include improved layer controls. Wonder how many more sneak peeks will be, before CS6 comes out...
Just under a month ago, Pixologic released the powerful new ZBrush 4R2b. In addition to enhancing the BPR capabilities of ZBrush, this new version also added innovative and exciting features such as FiberMesh and MicroMesh. ZBrush 4R3 will also include further enhancements and fixes for items reported and identified in ZBrush 4R2b. ZBrush 4R3 is scheduled for release on Tuesday, February 28, 2012. It will be a free update for all registered users. Update instructions will be provided at time of release. Following the release of 4R3, there will also be making an update available for floating license sites.
The Chaos Group Team is happy to announce the official release of V-Ray for Autodesk Softimage! With support for Softimage’s award-winning ICE system, dynamic geometry, and V-Ray Proxy objects, V-Ray for Softimage supports the size and complexity of even the most demanding scenes. Its physically based toolset, including versatile shaders, lights, and cameras, makes it possible to standardize rendering workflow with the quality, speed, and stability of the V-Ray core.
Happy Birthday Photoshop. 22 years later, you are probably the #1 pirated software out there (there's a compliment in there). No longer the fun, old days where you didn't have Undo, History or Layers. Oh - and when you were 3.0, the fun we had with lens flares (there was never enough), Variations, and Difference Clouds. Look at you now, all grown up. When are you going to give us that wonderful de-blur feature that you teased us with, in that crazy demo last year??
As any lighting professional knows - you never have a light meter when you want one! Well look no further: designed by the lighting experts at Whitegoods, this cool looking light meter App is simple to use and extremely intuitive and will be available free to download at The ARC show 2012. This unique App can be used to measure light levels and will give a guide to users regarding the appropriateness of that light for different environments or tasks i.e. “ideal for reading printed paper of high contrast” or “ideal for performing visual tasks of low contrast or very small size”. This dynamic information is shown on screen as light levels change, allowing the user to compare what they see to other applications.
The Blender Foundation and online developer community is proud to present Blender 2.62. The 2.6x series is being targeted at including all work that happened in branches or patches past years. The Cycles render engine now has layers/passes, you can track objects inside videos now, have much better and faster boolean intersections and use great new UV Tools.
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