|About Clustr||Help||My Cart:||September 22, 2018|
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Sze Jones began her art training at a young age in Hong Kong, at the age five she was enrolled in the Elsa Art House and studied under the founder Lai Bing Chiu. At the age of fourteen she was accepted into the specialized art school “Jockey Club Ti-I College”. At the age sixteen she was sent aboard to Canada to further her art training and education. In 1997 she graduated with a Master of Fine Arts with a major in Computer Graphics at William Paterson University. She has since attended numerous local art schools and workshops including: School of Visual Arts, Joe Kubert School of Cartoon and Graphic Art, Gnomon school of Special Effects and Otis College. Her ongoing training includes classical painting at Los Angeles Academy of Figurative Arts and traditional Chinese painting and calligraphy with Master Pang Qi.
Sze is best known for creating iconic heroine characters for some of the interactive industry’s best-selling titles. She was the character modeling supervisor and senior artist at Blur Studio. While at Blur, Sze has implemented and managed Blur studio’s character modeling pipeline for eight years. Some of her notable creations are: Lara Croft for Tomb Raider Underworld; Beatrice for Dante Inferno; Anders and Sebrina for Halo Wars; Twilek, Jedi Consular and Bounty Hunter for Star Wars: The Old Republic; Dark Elf Sorceress for Warhammer: The Age of Reckoning; Emmera, Lyra and Cabalist for Hellgate London ; Keira for The Age of Conan; Viral Carrie and Bowman for Empire Earth; Antonia for Everquest II; Aeon Flux; Female Pedestrian for Prototype; Past projects include: Fable 2, for Simpson Trailer, Niagara’s Fury; Blur’s Short Gentlemen’s Duel and Gopher Broke; SpongeBob SquarePants in 3D; Shania Twain Music Video; Mickey’s Twice Upon a Christmas and Coca Cola Commercial.
Her artworks have featured on Sketch Theatre, ZBrush Central, XSI base, CG Society, Play Magazine, CG World Magazine, CG Channel. Sze has also been guest speaker on FX Mogul Radio, the Art Institute of Los Angeles, Comic Con, Gnomon and Siggraph. She loves teaching and her wish is to inspire others and to share her insights and knowledge from her personal creative experience.
Currently, Sze continues to evolve her artistic journey by combining and merging the techniques of the digital and traditional disciplines. Alongside with her training in music and dance, she unified her inner energy and rhythm through form, color and brush strokes. Her artworks depict mystical realm of her imagination and offer a serene visual experience.