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Substance Painter: Particle Painting

Published:  December 17, 2014    Category:  3D Graphics, Software    Published by:  GriT  
Short video showing some creative uses for particle painting on characters, such as reproducing natural effects like wear, weathering, leaks and much more using physical-based simulations.
Source:  Allegorithmic      Comments:  0      Images:  1    

Krita 2.9 Beta 1

Published:  December 16, 2014    Category:  2D Graphics, Software    Published by:  GriT  
Last week, the first preparations for the next Krita release started with the creation of the first Krita 2.9 beta release: Krita 2.9 Beta 1. The Krita dev team has stopped adding new features to the codebase, and are now focusing on making Krita 2.9 as stable as possible. See the list of new features after the break!
Source:      Comments:  0      Images:  1    

V-Ray 3.0 for 3ds Max SP1 Now Available

Published:  December 11, 2014    Category:  3D Graphics, Rendering, Software    Published by:  GriT  
V-Ray 3.0 for 3ds Max Service Pack 1 is now available for download. V-Ray RT GPU now supports hair and fur, subsurface scattering and light cache. In addition, we’ve added support for Microfacet GTR / GGX BRDF, which is ideal for hard surfaces such as metal.
Source:  Chaos Software      Comments:  0      Images:  1    

ArionFX for Photoshop v3.0.3

Published:  December 11, 2014    Category:  3D Graphics, Software    Published by:  GriT  
RandomControl has released ArionFX for Photoshop v3.0.3, which is a Point Release build with some basic clean-ups that catches up with the latest version of our RCSDK. The new build fixes a little problem that there used to be in the Film grain filter. As reported by some users, every now and then a speckle was showing up. The problem, which is gone now, was caused by an occasional overflow in one of the formulas involved in Film grain.
Source:  RandomControl, SLU      Comments:  0      Images:  2    

3D Sculpting with Oculus Rift

Published:  December 04, 2014    Category:  Hardware    Published by:  GriT  
We've seen 3D sculpting with LEAP using hand-control, but this demonstration of VRClay looks pretty snappy and fun to use. The sculpting app works together with the Oculus Rift and Razer Hydra gaming controllers. Our only concern is that your arms may experience fatigue should you decide to sculpt in bigger detail.
Source:      Comments:  0      Images:  1    

MODO 801 SP3

Published:  December 03, 2014    Category:  3D Graphics, Software    Published by:  GriT  
All registered MODO 801 users will now find Service Pack 3 (SP3) available on the My Products page of their Foundry account. 801 SP3 contains almost 100 bug fixes and improvements, improving stability and correctness. In addition, SP3 adds the following features - Alembic I/O has been updated to support point cloud import and export, and streaming of static and variable-polygon-count meshes and curves. Adds a 45-degree rotation constraint when using Mesh Paint in Drop mode, by using the shift-key modifier. Adds a 90-degree Y Rotations channel to allow rotation snapping in 90 degree increments for Replicators.
Source:  The Foundry      Comments:  0      Images:  1    

eagle owl chick: digital painting by Tom Björklund

Published:  December 02, 2014    Category:  2D Graphics, Fresh!    Published by:  GriT  
Check out the beautiful 2D illustration work by Finnish artist Tom Björklund, created using ArtRage 4.
Source:  Tom Björklund      Comments:  0      Images:  3    

Fabric 1.14.1 Released

Published:  December 02, 2014    Category:  3D Graphics, Software    Published by:  GriT  
Version 1.14.1 is primarily a bug fix release and is highly recommended for all users who are running version 1.14.0. It addresses various issues including an important performance issue in the Splice Maya integration and an important stability issue in KL. There are a couple of other minor features that have been added; see the release notes for details. Fabric Engine applications built for 1.14.0 should work with 1.14.1 without modification.
Source:  Fabric Software Inc.      Comments:  0      Images:  1    

Report: Autodesk 123D Web Apps are Dead

Published:  December 01, 2014    Category:  3D Graphics, Software, WEB    Published by:  GriT has reported the end of 123D Catch, 123D Design and 123D Make, based on a post from the official Autodesk 123D blog: "If you have been using the web based versions of the 123D apps that run in your browser, you probably noticed that they have gone bonkers. We’re well aware and have been anticipating the need to shut them down as the plugin support that allows them to run within the browser is no longer supported. So, today, we are sad to see our trusty web based apps go, they were a trusty platoon while they were here!"
Source:      Comments:  0      Images:  1    

Sneak Peek: ZBrush to KeyShot Bridge

Published:  December 01, 2014    Category:  3D Graphics, Software    Published by:  GriT  
Check out this teaser video showing the bridge between ZBrush and KeyShot. With the anticipated modeling capability coming out in ZBrush 4R7, this bridge will no doubt provide artists with an easy way to see their work in a polished and rendered state. Side note, this is an incredible boost for KeyShot devs, so we are happy to see them partner up with Pixologic this way.
Source:  ZBrushCentral      Comments:  0      Images:  1    

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