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Side Effects Software is proud to announce the immediate release of experimental Houdini Engine plug-ins for public preview. These plug-ins allow for deep integration of Houdini technology into Autodesk Maya and the Unity editor and will be available freely to CG artists during the experimental testing period.
||November 18, 2013
While there has been 3D recreations of historical and archeological cities, artifacts and things of that nature, this initiative by the Smithsonian Institute to use 3D scan and capture technology to digitally reproduce various iconic collection items and scientific missions (eg. archeological digs/sites) is a pretty cool one. There are only a few models to browse through for now, but we can hope that this will grow significantly in the years to come. The Beta Smithsonian X 3D Explorer that is used to view these models is powered by Autodesk and you can actually download the raw data of the models to be 3D-printed. Neat stuff!
Here is a short write-up of one of the new features in Maya 3, the new Paint Textures Tool that allows you to paint directly onto any NURBS or poly surface and be able to preview that in the Maya viewport -- dated from back in the winter of 2001!
The GIMP Team has released GIMP 2.8.8! This is a release in the stable GIMP 2.8 series, featuring lots of bug fixes and translation updates. For the complete list of changes please see the NEWS file or click to see it after the break.
Indigo 3.6 brings several new, production-oriented features to the table, while improving on the core features that make Indigo great. Realistic rendering crucially relies on realistic materials, and Indigo 3.6 not only improves on the appearance of basic materials but goes a step further, with additional flexibility and useful new material types. New compositing features have been introduced which are particularly valuable for architectural and product visualisation, and represent a continuing dedication to improving Indigo for existing customers: these upgrades, along with bug fixes and usability improvements, are free for all Indigo 3.x customers.
The Krita team is working really hard on the next release -- Krita 2.8, expected to be released end of December, early January. And it's shaping up to be a memorable release! There is a host of interesting features, and many, many bug fixes as well. Let's take a look at what's coming!
Starting with version 3.7, POV-Ray is released under the AGPL3 (or later) license and thus is Free Software according to the FSF definition.
Unity 4.3 features a completely new 2D toolset, blendshapes and animation events for animator-driven characters, MonoDevelop 4.0.1, dynamic off-mesh links and obstacle carving, a major Windows Store apps upgrade, Plastic SCM integration and more.
LightZone is professional-level digital darkroom software for Windows, Mac OS X, and Linux, that includes RAW processing and editing. Rather than using layers in the way that other photo editors do, LightZone lets the user build up a stack of tools which can be rearranged, readjusted, turned off and on, and removed from the stack. It's a completely non-destructive editor, where any of the tools can be re-adjusted or modified later — even in a different editing session. A tool stack can even be copied to a batch of photos at one time. LightZone always operates in a 16-bit linear color space with the wide gamut of ProPhoto RGB.
e-on software, the leader in 3D Digital Nature technologies, has announced the immediate availability of Vue xStream 2014 and Vue Infinite 2014, its newest Digital Nature solutions for CG Professionals. Other products in the Vue 2014 product line – Pioneer & Theme-packs, Frontier, Esprit, Studio and Complete – will be released later in November 2013.
- 8monkey Labs
- 8monkey Labs is an independent game development studio…
- Indievania is an open platform for independent developers…