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11 bit studios, a game development company based in Warsaw, Poland, has released a new story trailer to their upcoming title "Anomaly 2". The game is a sequel to the critically acclaimed Anomaly Warzone Earth strategy. Story trailer looks awesome! Hope that the game will be equally the same -- the launch date is coming up around the corner on May 15th. You can check it out on Steam.
Curious how Adobe's Creative Cloud holds up for the average CG user, specially those doing freelance work? Certainly there are questions floating about, since most people are used to the notion of owning licenses and not having to think about software being turned off at any given time. While nothing is ever perfect, there are some benefits to take notice of from Adobe's Cloud offerings. Matt Guetta signed up and has given his evaluation of what it's like to work to use software in this new way. We're not jumping on the idea of paying monthly subscription for using software (and highly relieved that opensource applications are maturing nicely these days), but it actually doesn't sound all that bad.
New updates to World Machine, the 3D terrain generator, features Height Choooser, Splat Converter, Colorizer, and some small touches, as well as a long list of bug fixes.
Check out this nice breakdown that Swiss animation and VFX house Elefant Studios created. Made to invigorate the ePanels in Swiss train stations with the creature “skolot”, the breakdown video shows the various stages of development in Maya and Mudbox to final composition.
Latest update from Blender.org, Blender 2.67 RC features Freestyle (NPR rendering engine), Cycles SSS, 3D Print tools, GPU based Image color conversions, and lots more! You can download the RC here.
A step-by-step tutorial by Kyle Runciman demonstrating how to colour using SketchBook Pro 6 on a Wacom Cintiq 22HD. Of course, it would be nice to also have SketchBook Pro to follow along, but certainly the principles of this can be applied to other painting apps as well. Just nice to see the technique explained in this fashion.
As of today, Unity Technologies will stop selling Flash deployment licenses. They will continue to support existing Flash customers throughout the 4.x cycle.
The “Art of Moving Points” is designed for the intermediate to advanced Character Rigger or Character Modeler that wants to learn a different approach to character facial articulation using point weight containers, and assigning them to deformers to move points in space. The “Art of Moving Points” is also an excellence source for Character Modelers who are designing character facial meshes for production. Character facial articulation is extremely challenging, and The “Art of Moving Points” breaks down the modeling and articulation process using three formats: text, illustrations and videos.
Honda's luxury vehicle division, Acura, has exhibited the world premiere of a design concept model - the Acura Concept SUV-X - at Auto Shanghai 2013. To coincide with the reveal of this concept car, Honda had a slick video (fully CG) showing the curves and cuts of the car. Made using Maya, rendered in VRay and composited in Nuke.
Transitioning to Blender and getting frustrated with the hotkey disconnect in your head from past 3D apps? Here's a handy Blender hotkey helper that shows you all the hotkeys per section (Mesh, Curve, Sculpt, Vertex Paint, etc.) as well as hotkeys used in combination with Ctrl, Alt and Shift keys. Only unfortunate thing to note is that Waldo Bronchart, who made this, can no longer take Bitcoin donations because of the recent crash (no doubt brought down by financial institutions).
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