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UniMorph: morph animation toolset for Unity3D

Published:  April 26, 2011    Category:  3D Graphics, Animation, Software    Published by:  GriT  
New animation solution for object or character morphs, allows for editing from within the Unity Editor. Click on the UniMorph tutorial, Barrel and Heart Demo to get see the tool in action.
Source:  CodeNerve.com      Comments:  0      Images:  1    

Biz Battles Crunch on Tentpole VFX: Blockbusters blow budgets, deadlines

Published:  April 26, 2011    Category:  Film    Published by:  GriT  
An article on what has become the "norms" for vfx studios, as they clammer to meet even tougher demands and shorter deadlines. Read about this article from Variety, as they cover the reality behind some of the upcoming major summer blockbuster films of the year.
Source:  Variety      Comments:  0      Images:  3    

First Sneakpeak of ZBrush 4R2

Published:  April 25, 2011    Category:  3D Graphics, Software    Published by:  GriT  
Here are some images and video that give a sneakpeak into the next update -- ZBrush 4R2 (ZBrush 4 Release 2). Currently in development, the ZBrush 4R2 release will be a free upgrade to all registered users. Some new features are the Best Preview Renderer and the new LightCap/MatCap designer. The BPR renderer in the next version has been updated to a full 32-bits floating-point HDR pipeline. BPR in Z4R2 is capable of rendering high quality images while utilizing improved materials, lights, and environment mapping.
Source:  ZBrushCentral      Comments:  0      Images:  5    

Terragen 2.3 Released With 64 bit Support

Published:  April 23, 2011    Category:  3D Graphics, Software    Published by:  GriT  
Terragen 2.3 is now available and includes a number of important new features. For the first time 64 bit versions are available, allowing for much more complex scenes on systems with more than 4GB of memory and a 64 bit operating system. Other features include a new color picker and node palette. Keep reading for details. This update is free for all licensed users of Terragen 2.
Source:  Planetside Software      Comments:  0      Images:  5    

WEBINAR: Houdini Digital Assets

Published:  April 22, 2011    Category:  3D Graphics, Learning    Published by:  GriT  
With CG technology changing every day, you need a pipeline that is nimble and capable of being updated at a moments notice. Learn how you can use Houdini’s Digital Asset technology, to build custom tools, share assets and re-use old techniques using an artist friendly node-based workflow.
Source:  Side Effects      Comments:  0      Images:  1    

The Making of “Tangled”

Published:  April 22, 2011    Category:  3D Graphics, Animation, Film    Published by:  GriT  
Join Walt Disney Animation Studios and Gnomon School of Visual Effects for a special event — The Making of Tangled. Thursday, April 28th, 2011 (7:00 p.m. — 9:00 p.m.)
Source:  Gnomon School of Visual Effects      Comments:  0      Images:  1    

Mattepainting Toolkit for Maya

Published:  April 21, 2011    Category:  2D Graphics, Film, Software    Published by:  GriT  
The Mattepainting Toolkit from Glyph was initially developed to help solve some of the challenges of working with multiple camera projections for The Curious Case of Benjamin Button. Since then, it has matured into a full suite of tools. This latest release is now available for all platforms, and includes a number of new features, including high resolution texture projections in the viewport, PLY point cloud importing, and a new UI for managing multiple projections.
Source:  GLYPH      Comments:  0      Images:  1    

Free CRYENGINE SDK

Published:  April 21, 2011    Category:  3D Graphics, Games    Published by:  GriT  
Message from Cevat Yerli, CEO & President of Crytek announcing the launch of a free CryENGINE SDK, coming this August 2011. Register and download the SDK with a personalized license key, free of charge!
Source:  Crytek      Comments:  0      Images:  1    

Facial Rigging Webinar (Pt 2 of 3)—Including Crysis II Assets

Published:  April 21, 2011    Category:  3D Graphics, Animation, Games    Published by:  GriT  
Announcing the second webinar dedicated to Facial Rigging and Faceware 3.0 Monday at 2pm PST. Image Metrics webinar's will be re-broadcast for free in coming weeks for anyone who cannot attend.
Source:  Image Metrics Ltd.      Comments:  0      Images:  1    

Epic’s Mike Capps: Game industry at ‘an inflection point’

Published:  April 21, 2011    Category:  Games    Published by:  GriT  
Will physical retail distribution of games still exist 5-10 years from now? President of Epic Games Mike Capps, along with Nintendo president Satoru Iwata both express concern over the uncertainty of the future of traditional game developers given the rise of indie game devs and publishers.
Source:  Joystiq      Comments:  0      Images:  1    

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